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Map Talk

New Maps For SB's

Ok as has been pointed out on TS people have been asking to see more maps in the SB's.

Please vote and if you can post what map you think would be best for us then do so.

All times are in CET (Bluetime) -1 hour for UK time (20.30CET = 19.30UK time)

Europe

Cliff -
Iceland 20.30
Jutland 20.30
Brittany 20.30

Erlenberg -
Troms 20.30
Rep Ireland 20.30

Ensk -
Kanino-Timansky District 18.30

Himmelsdorf -
Kaliningrad Region 19.30

Ruinberg -
Netherlands 20.30
Courland 19.30

Murovanka -
Murmansk Region 18.30

Steppes -
Crimea 19.30

Mines -
Croatia 20.30

Med

Abbey -
Portugal 20.30
Malta 20.30
Canary Islands 20.30

Lakeville -
Balearic Islands 20.30
Sicily 20.30
Dagestan 18.30

Westfield -
Corsica 20.30

Mines -
South Aegean 19.45
Cyprus 19.30

Sand River-
Maysan 18.30
Duba 18.30
Beheira 19.30
Matrouh 19.30
Tlemcen 20.30
Souss-Massa-Draâ 20.30
Bir Gandus 20.40

El Halluf -
Tébessa 20.30
thoughts on each map:

Cliff -
We seem to have built a reasonable knowledge of this map, so...

Erlenberg -
this is not one of our strong maps, it (like lakeville) has a complicated system of "can hits" and "cant hits" for arty that's hard for any non-arties to understand (our current weakness) so i give this one a "NO"

Ensk -
no, this map is VERY difficult, we have to be perfectly organised and in tune with each other, we have to react before anyone can say anything and KNOW what our friends are going to do before they do it. this requires a well-oiled machine of people who have played together a long time, we're not there yet...

Himmelsdorf -
as an arty person NO NO NO PLEASE NO! 😮 😛  😆 i dont think we have enough non-arty high tiers to maintain a top notch team on this map... :/

Ruinberg -
similar problem as himmelsdorf, not a good arty map, therefore we can only take a few arty and then we gotta get our hands on more big tanks.

Murovanka -
campinovka? i dunno...lol since we're getting a lot of good arty we could get a BUNCH of arty and totally PWN from above...an option perhaps?

Steppes -
seems like a viable option

Mines -
a real toughy, this is a skill map if ever there was one, we'd have to be on the top of our game, but again, an option!

Med

Abbey -
*no comments*

Lakeville -
currently we're doing this one, but we keep making positioning blunders, perhaps not our best skillset?

Westfield -
might be a good option, we've done well on this map in the past.

Mines -
uhhh, same mines as above 😛

Sand River-
we've tried this plenty of times, sometimes it works, most times it doesn't we typically get outartied.

El Halluf -
dunno, reasonable amount of arty cover, but i know we tend toward rushing and attacking as just a general fact...perhaps a lower choice.

while i lean towards the mediterranean, since less gold means less strong competition, we will still have to beat some serious strength teams to get where we need to go.
i agree with army on most of his thoughts, i think murovanka and steppes are the best options, good oportunities for our arty (also enemy arty, so will have to work on positioning in training), and both are good for blocking off 1 side with the few big heavies we have and making a push with the faster heavies and the quite a few meds we have now.
i think we have made some good progress on lakeville and wouldnt mind working on it more, ive seen potential on that map for us, as army says just some positioning to work out.

the maps im not to keen on is city maps, although i LOVE them in random battles, its generally peekabo with the enemy and can go either way regardless of skill/tactics, plus it doesnt really favour our arty in many ways.
i think we might need a break from cliff, we have a good understanding of it by now, but the tactics for this map are very versatile, (even if we have a brilliant set-up another certain tactic can still roflstomp) who knows we might pick up tricks on other maps that might help us more on here.
Think our knowledge on Cliff is worth a lot and we are getting sooo close.The rest of them...sand river and westfield are good maps for us,for the city maps we need a lot more mices and open maps like murovanka more high tiered arty.We can always try some new ones ofc,but I think our main goal is still Cliff and work is cut out for us on the other maps.

Nice work on this post Jayzee 😉
The only concern I have about cliff is the fact that everyone knows our tactics for cliff.. I mean the enemies do.. we play the same teams day in and day out.. but yes we are getting very close indeed, now that we have played a few finals and even a few times against the owner 🙂
Hi frome Austria

Guys in my opinion you are making a mistake becaus not only the map is important (we can practice and tune every map and every enemy got his cure 🙂 ) more inportant is the landing teritory.

We need to look after a teritory where after the landing we can occupy the next teritory whit the fewest neighbors to set our headquarter.

The landing is the easiest part... to hold the territory is the harder.

So in the future I say we practice 2 maps, 1 for the landing and 1 for the next day for the headquarter(whit the fewest neighbors)... this maps is for our leader to choose.

Damn my WoT level in my blood droped so mutch that I'm shaking lol, I really need to drive a tank or I brake somthing  😃

Good luck guys
one more thing off topic

I enterd the forum whit all the topics whitout loging in in the first time, maybe now is not a problem but in the future when we are going to dominate the half of europe dont think is a good idea to let to the public and spys eye to see our secret map and tactics discutions.

Just an idea maybe to limitate the acces.
[quote:2f5432e8ac="😜anzerbunny";p="6433"]one more thing off topic

I enterd the forum whit all the topics whitout loging in in the first time, maybe now is not a problem but in the future when we are going to dominate the half of europe dont think is a good idea to let to the public and spys eye to see our secret map and tactics discutions.

Just an idea maybe to limitate the acces.[/quote]

jup we can do that.

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