Hello all!
Tonight, we fought 4v3 against... 3 field ops who were continually arty tank... π’
I know it's ok for you, that you dont mind this kind of situation, if think it's as unfair as all in medic...
Games are more fun if they're is a hope for both teams, and in that case, they weren't any for us... π’
What do you think about this? Is there a way to remedy that or are you really ok with this kind of game?
:?:
hello barbe
Ok,you are right. There were first 2 field op and a engi,but that engi left the game and St3ph came on with us and he wass a field op.
After St3ph wass dead he changed to covert ops!
Do you like it when other players hit you with a poison knife?
if we are hit be a poison knife we are powerless and can do nothing.
Its just a game!
Greee Nikki
That's the point, nikki, it's just a game!! But as i said before this game to be fun have to be fair and thats why there are rules, no?
Even if i use it often, i don't like too much poison knives... but both sides can use it so it's fair.
For the arty non stop on objective, only defense can do that. It's already a big advantage, and the more field ops there are, the more harder it is for attack side.
I really think it's just a game, the proof is i don't want to take field ops if there is enough in my side just to be sure to win the map.
I play for fun here, but if some unfair tactics are unployed, i don't have fun at all, and where you see game i see something else that i would prefer not see in BraveHeart's people...
By the way i think 2 field ops for a 3 guys team is already too much... I mean, this guy is the superman of the field!! he just have to show is face for 1 sec at far range to block game for 30 sec!! If by chance you find him and kill him, he can already reapear fast and reblock game for 30 sec more!! If there are two of them for a tiny team, it's nearly impossible to prevent arty shots...
Greetz
Barbe
I get your point, Barbe. But if the game has the option of being a field op, medics, having poison knives, snipers, mines, panzers et.c.then why not be allowed to use that option? The goal of every map is to win, and every team should be allowed to do what they can to win that map.
Don't missunderstand me, I too don't like when I get blasted by arty or panzer right after I get back into the game. :x But if that happens it's up to the other team to take out that player who's causing the arty/shooting panzer. π
I don't think it'll help having all kinds of rules about how many of each class you can have in a team, or when to fire arty. It'll get to strict and it's just a game. Have fun instead and let everybody be what they want. π
Hmmm... ok just one question so: i know there is a cvar called g_maxartillery who set how many arty can be called in one minute (max=6)... what is the BH setting?
Dunno what the max artillery setting is Barbe but in some way I agree with you.
As there is a rule for max medics on a team so therefor the rule should also apply
to field ops.
Don't know what the settings are at the moment you should ask Blueangel.
But I'm sure he would reason with you about this topic.
Then again don't make a big problem out of this we play for fun we will solve it
together.
You are a good member for Braveheart so let's have fun together.
Cheers,
Helly
Hi mates!
I do agree with Barbe!
Arty is a tremendous weapon π and could be used stategically π‘ . I don't call for example continuous blind arty on obj with two 5 star fiels ops "strategy"...
The same for continuous arty on the way to obj when there's only one way possible, I find it close to spawnkill, the only difference is that you walk a bit before being killed, but you don't really play much more... :?
I think many fields ops on one side is no problem (ressuplying and using moderate strategic arty), but too much arty on obj is no fun, as too much medic is unfair, even if ET gaves us the possibility to do so.
Often in the continuous arty situation, the games turns in a simple frag game far from obj, attackers being tired of either systematically getting artilled to death or no end waiting, hoping the arty to stop "raining", they finally forget the obj and try to have fun just fragging... Course it can be fun but not as fun as fragging AND doing (or defending) objectives, trying to play with stategy π .
An option for limiting arty would be the best (if possible), else as the no spawnkill rule, or the no double jump to obj rule, or the medic rule, perhaps we could have a "no continuous arty rule", trusting our gamers and ask the visitors to respect that.
As Helly said, let's solve it together, I suggest we call a vote on this subject, and we of course will follow the majority, or at least the admins' advice! π
Cheers!
Vuzz
[quote:15d085050b="barbe"]Tonight, we fought 4v3 against... 3 field ops who were continually arty tank...
[/quote]
OMG 8O ,yes its to much π , can understand you ,sometimes its no fun with to much arty,we have to limited per players are in,the same like the medics π
We have to discuss it ,to find a good way for all,....new rules,....new settings...,a new job for the admins π
But it seems its difficult for some peeps to play a fair game πΏ ,always new disscussions about classes ,weapons.............., whats the next ,snipers,soldier with heavy mg............knives,landmines,motar,mg42 :?
Greetz Scar
Yeah, i 'd wished that we had no need for rules, that people could understand on their own when it's unfair or not... too bad. :?
I'm sure Nikki, Sub zero and St3ph who are really nice guys will not do the same for the next time, but verify if the set is good or think about a rule shouldn't be bad too!! π
Cheers!!
Barbe
PS: What is the movie from where you catch that, Scar?
Its called sniper π
Namel: Sniper - Der ScharfschΓΒΓΒΌtze
Genre: Action/Kriegsfilm
Country: USA
Year: 1993
FSK: 18
Produzent: Robert L. Rosen
Regie: Luis Llosa
with: Tom Berenger, Billy Zane, Aden Young,...
very good movie π
Greetz Scar
heya friends,
maxarty= 6
i understand your point barbe, and i also understand the fact that its was nighttime 2.30u and only our belgium friends where playing and having fun with eachother.
therefor the teambalance was a littebit unfair.
so try to understand the time and situation when this happend.
i agree that on a team of 4 or three , that you dont need 2 fieldops.
But i wont make it a rule so fast, i dont want a server that is stuffed with rules and make people nuts with stuff what they have to think about.
At the same time i say that it is the players own responsebilety to try and have fair teams and a fair game.
and when you are faced with the situation that you have 2 fieldops, just chance prioreties, and try to take them first out and make it a tactic game, instead of just walking 20 times to tank where you will die.....
so my final conclusion is, i understand your point barbe and i understand the situationand time this happend, im sure this wont happen at 2100u in the game.
but for now i dont chance it to a rule and i wont chance max arty.
but i will have an eye and ear for future situations, and we will also discuss this in the admin meetings.
greetings,
BlueAngel
Ok Blue, thanks!
I would like to say that i begin to regret my thread about that, in fact i recognize that i even no ask nikki to ask someone change class, i just asked him how many FO were in his team and levead soon after understand he would'nt take care of this. I posted this a bit after and even if i think this thread is not totally meanless, i'm actually pretty sure that if i asked nikki he made the good choice... so shame on me! π³
I'm agree with "too much rules kill game" and "it is the players own responsability to try and have fair teams and a fair game" but i know all players couldn't played fair on their own (sometimes, everyone included me want to win by all ways) so i think maybe admins should make rules for themselves that visitors don't have to learn but that admin make it apply in game (like for example numbers of medics...)
I dont know...
Whatever will be the result of admins meeting, i will enjoy play in BH anyway!! π
Cheers!!
Ps: 6!!! That's not a bit too much? :? :?: That means that in one minute, 3 FO can call 2 times artillery!!
Ps: 6!!! That's not a bit too much? That means that in one minute, 3 FO can call 2 times artillery!!
it has been from the beginning 6 π π it never was a problem.
i think we can keep it..
wont work noorman, because people always want to play the class they want to play.
we can ask our members to do so, but non members we can not ask this.
in general it is and always will be a problem, and im personaly not thinking about making rules about this.
2nd problem is that as admin you cant play then anymore, because you have to tell every minute that this is wrong and that is wrong.
in general i agree with you noorman , but it wont work.
cheers
think we dont need new rule,it was ,i hope so only a special evening, some forgotten his head and all have learned about this mistake with to much fieldops(arty),for the future i think, we dont have a reply with this,dont understand me wrong i like the rule per players,but i hope we dont need and make new rules! We ,the most plays a very long time ET and on BH,it was the first time and i hope the last time to have probs with to much fieldops (arty):!:
Greetz SCAR
I wasn't there the night barbe speaks of (I think), unfortunatly I saw these arty situations several times 2 and 3 weeks ago :x , even if last week, what I call "abusive" arty didn't really happened when I was on π . I didn't saw much of this behavior before on my short experience on BH server, and I haven't seen it these last days, perhaps (hope) these cases were isolated.
It also depends on the map, on most of them you can snipe the field ops or attack them from the rear or the side, so its no big deal, as blue say we just have to play tactical but on some others it's not as simple as that to reach them...
I understand and agree that having too many rules is not convinient. Next time I see an unfair game stagnating because of hardly reachable field ops, I'll simply try to ask politely π instead of silently stay disapointed behind my monitor π.
I think 2 FO playing continuous hidden arty are enough to block the games on some maps whatever the number of player is, so the solution wouldn't have probably be on limiting the number of FO anyway but in limiting number of arty per time or limiting blind "obj" or "only way" arty behavior.
Perhaps I also wanted to go a bit too fast to a new rule, lets wait to see if it happens more often or not, and if asking and trusting our gamers and visitors' fair behavior is simply, as it should be, the best solution!
Cheers
Vuzz
[quote:c9af771f8f="vuzz"] lets wait to see if it happens more often or not, and if asking and trusting our gamers and visitors' fair behavior is simply, as it should be, the best solution!
Vuzz[/quote]
couldend agree more!!
fair play all π
It was just a try...
people do what they can do to defend the objectif. so i think you have to see it as a tactic.
greetz killzone
:?
[quote:cffd452dd0="killzone"]people do what they can do to defend the objectif. so i think you have to see it as a tactic.[/quote]
All team medic could be also seen as a tactic... π
But I think some other tactics can make better game for both sides π
Frag you soon mates π
Vuzz
Hi again!! π
I think a lot about all that since some days and here is what i found last: :?:
-Now we know how bad can be this kind of situation
-I'm agree to say that another rule would be the one too much (it's said like that? lol)
-I'll be glad if there is a message in the message board that says something like "We like diversified armyes"... or whatever...
Cheers!! Barbe
all is said now, i close the topic now.
all should check rulebook section 2.5 a
there is now a request for the players.